Research

Peer Reviewed Publications

2014
Immune Attack players perform better on a test of cellular immunology and self confidence than their classmates who play a control video game.
 Peer reviewed research paper on effects of playing Immune Attack. We asked whether players answer Molecular Biology and Cell Biology questions better or worse than their classmates who did not play. We also asked whether students who played Immune Attack felt as confident as their classmates about their ability to understand cell biology diagrams.
Get the paper.  One page summary: Download PDF

2011
Students Designing Video Games about Immunology: Insights for Science Learning.
 High school kids learning programming in a summer school class in Washington, DC, show interest in molecular and cellular biology. Melanie Stegman acted as a scientist asking for a game about neurons, answered student questions about all biology aspects. Neda Khalili interviewed students, read their daily journals and analyzed their presentations of their final video games. High levels of engagement with the scientist were found as well as a high degree of confidence with the material.

Download my resume.

 

Other publications

National Academies of Science. Envisioning the Future of Health Professional Education:
Workshop Summary, 2015. 
 Direct link to the section on games.

American Society of Cell Biology (ASCB) Annual Meeting, 2015. Poster number P835.

Invited Presentations

2015
Invited speaker, the Koshland Museum of Science, STEM/STEAM Game Community Event. Washington, DC. This is a 15 minute summary of my research and goals for a general audience. This introduces the tip of the iceberg.  Get my slides at SlideShare.  You can see my talk and the other very inspirational talks at The Marian Koshland Museum of Science website!

 

2014
IGDA Seattle Monthly meeting
Topic: How to evaluate Intuitive Learning that occurs in a video game: using intuitive learning as a marker for success in science learning game development.

Center for Research and Interdisciplinarity, Paris France.  I was a mentor for the Leadership Program.  I discussed how games can teach concepts that are complex and require an intuitive understanding.

National Institutes of Health, Got Game? Conference on games in biomedical science research and education. Washington, DC.  I lent my voice to the chorus of presenters showing that games have an extremely positive impact on learning and health.

Molecular Simulations and Visualizations, Faraday Discussion 169, Royal Society of Chemistry, Nottingham, England.  I presented my peer reviewed paper on high school students who played Immune Attack, see above. View my slides here:

2013
Serious Play, Seattle, WA.2012
eTech Ohio, annual conference.Association of Medical Illustrators, annual conference. My abstract is here. I spoke about using games to introduce a wider audience to the wealth of detail available about molecular biology.Society for Scholarly Publishing, annual conference. I spoke about games as novel ways to present and engage an audience with data.2011
Technologies in Education Forum, The Atlantic.  (See minute 32)  I spoke in a panel with some leaders in the educational game space.Games in Science Education, Conference at Rice University, organized by Leslie Miller, Ph.D. at The Center for Technology in Teaching and Learning.Microcomputers in Education   This conference is held in Arizona each year. I was invited by Debbie Kovesdy, who is an effective and enthusiastic education technologist.  Her GenYes students are Immune Defense beta testers.

Other Presentations

2010
TV New report (Video) by the American Institute of Physics in which I explain how Immune Attack teaches.

Games, Learning and Society Presented Immune Attack and learning data, with conclusions that influence our next game, Immune Defense.

American Association for the Advancement of Science, AAAS I presented Immune Attack and evidence for learning and confidence gained by players.

Integrating Science Content into Video Game Design, paper presented at the World Conference on Educational Multimedia, Hypermedia and Telecommunications (EDMEDIA).  Neda Khalili, Asia Williams, Kevin Clark & Kimberly Sheridan of George Mason University and Melanie Stegman. This is the 2011 paper described above.

2009
My first talk at FAS about using video games to teach biology. Immune Attack – The Concept from Scientists and Engineers for America.

American Society for Cell Biology, (ASCB) annual meeting. I presented my poster about the learning and confidence gained by students playing Immune Attack.  Citation: Stegman, M.A. (2009). Immune Attack, a Video Game in the Molecular World. Mol. Biol. Cell 20 (suppl), 2356.

Bonus video of me at the funny event held by the American Society of Cell Biology (ASCB), called “Cell Slam.”  Folks present their research in a three minute Slam.  I got second place for my slam called:  “Why I make Video Games.”  I got my first round of applause just for being a biochemist at the cell biology meeting, it was a pretty easy crowd.

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  1. […] ‘Can’t educational games be fun?’. Melanie has published much in the way of research, as well as an article about why she does what she […]

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