Yearly Archives: 2022

MoleculAr JIg BLOg

Hello biology game fans,

I am trying to blog more often. Pardon me if this is boring. Honestly, I have so much going on right now, there is no way this could be boring!!

First of all, Strategic Repair Protocol is coming along! We have a first build.

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Posted in Biology, Chemistry, Development Blog, Game Design and Development, Newsletter


July was a great month!

Hello, fans of science games!

Immune Defense is being re-coded to work on the latest Apple and PC operating systems! We will have a level editor that lets us create more than 6 levels!!! I am very excited. Carl Rauscher is our developer and he’s focusing his patient analytical mind on Immune Defense’s complicated code base. 

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Posted in Game Design and Development


Science Game Development Is for Everyone!

I have spent the last 14 years learning how to develop video games about science. In 2008, I stepped away from my biochemistry lab bench and started learning about sprites and colliders… I basically got a second Ph.D. in video game design, development and production. I made a game and now scientists reach out to me asking for advice to make their own games.

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Posted in Game Design and Development
Tags: , , , , ,

Global Game Jam Microgrant Win!

Hi Fans! Yours truly applied for a microgrant from the Global Game Jam and Endless Foundation. They wanted to support further development of any educational games that began at a Global Game Jam event. In 2020 the theme of the GGJ was Repair. My first thought was repairing the body,

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Posted in Game Design and Development


Learning new things in games…

I’m interested in how designers can introduce really new things to do in games. So I’ve been watching some videos and reading what other people have done. I’m working on my own blog post, but it still sounds like an infomercial, LOL.

Today I just wanted to say hey,

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Posted in Game Design and Development


The Science Life

The world lost a scientist last month. He was a friend of mine. He was a Microbiologist. He actually created a stable liquid culture of two different microbes, and then he measured how much they were each using the nutrients and by products… First, I was taught in microbiology graduate school that it was impossible to grow two bacteria together!

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Posted in Game Design and Development


Presentations I’ll be Giving

I’m preparing for a talk at NYU and G4C. (I’ll have links and more details in a few days.). I will discuss my method for creating game mechanics and assessing how well they teach.

My method of creating novel game mechanics is called GAME (hehehe). Player has to Gather data Assess Make a hypothesis Experiment and Gather data (feedback) and Assess….

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Posted in Game Design and Development


You asked for it

I know that about 100 people come to molecularjig.com per week, and I know that immune defense gets downloaded a lot on itch.io. However, I’m pretty sure nobody is reading my blog posts! Additionally, I really kind of hate writing blog posts which, quite predictably, has caused me to write fewer and fewer over the years…

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Posted in Game Design and Development


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